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Hey, finally won a match!


I had a bit of trouble the first time around because i thought i could move more than a single unit each turn and kept on cancelling the move again and again until i saw the “end turn” button.

But other than that, i enjoyed this one. Very well done.

As many others have already commented, this is an incredible project for a game jam and I thoroughly enjoyed it. I love the presentation and its adorable quality, the latter which I don't see too often with many sci-fi war settings. This game has a lot of promising potential and I hope the team will be able to continue its development.


My only main critique is that it would be nice if you could move more than one unit on a turn, though that would work better with larger maps. Whatever direction you take with this, I had fun with this.

Making a tactics game for a game jam is ambitious, but you guys did a great job! The AI is almost a little TOO good haha. Some minor quirks, as to be expected due to time constraints. And it's a bit hard to be clever given the limited options and lack of randomness or hidden information. But overall a very polished and creative game.

I like how hills give a damage and range buff, that type of thing isn't often seen and it adds a lot.

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feels similar to fire emblem I love it

I really enjoyed playing it. it was fun, fairly simple to learn how to play, and it was very visually pleasing.

yay i won!!! dis game is good i like it

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Really nice game. I enjoyed it and it looks a really polished jam game. Haven't beaten it yet.

Sometimes I found it a little difficult to be sure what I would be able to do with players but I think that is something that I'd get used to the more I played.

Nice sound.

Thank you for playing and for the compliments! I also think it could be a little more clear on the infos and mechanics, we'll be trying to polish it up from now on :^)